Showing posts with label Megaserver. Show all posts
Showing posts with label Megaserver. Show all posts

Tuesday, January 28, 2014

Another Wasted Day

I think that part of waiting for a highly anticipated game, is the shear boredom of things. I have sunk low in troubled times such as these. There are only so many ways a gamer can keep himself or herself occupied before a big game release. Let's list a few shall we?


  • Play another game.
Sometimes this one helps. It keeps your mind off the fact, you are still waiting for your MMO or new game to arrive. Picking another game similar to the one you are preparing to play is the best idea. It allows you to up your skills before release. More or less, it keeps you occupied in gaming and nothing else. Including keeping you away from unnecessary things like cleaning your room / house, doing laundry, or replacing the weather stripping on your back door because the rainwater from the no gutter system off your poorly built house is leaking in and destroying your door and floor.
  • Endurance training
Old people, like myself and a few others that fancy themselves readers of blogs such as this one, prefer endurance training. We aren't young anymore, and quite frankly, we cannot stay up past 12am. For that matter I pulled a muscle this morning putting on a sock. So we must train ourselves to be able to keep up with you young whippersnappers. It's not exactly the easiest thing to do considering games don't captivate us as well as they used to. We have to find a totally addictive game or an activity that keeps us staying up past our pill / bed time.
  • Character Creation
Before we launch full steam ahead, a good majority of us, will begin to create our characters in our minds. We will even have names picked out, so that we aren't searching randomly for a named item on our desks at launch time. (I literally have a character on WoW named Aqualibrium for that very reason.) We will make sure we have made a final decision on whether our characters will be Female or Male. We will decide if we want to start as Argonians or Redguards. We will write long roleplaying stories on our characters. We will be prepared.
  • Guilds
For the more nerdy of people, we will find other people to align with. This is a tricky one. Since there is no current game to play, boredom runs rampant. I have seen only a few guilds this go around that have not 100% went to the dark side. I joined a guild before the launch of SWTOR and they were hardcore. As memory serves, they kicked me out, because I said if SWTOR releases on Thanksgiving day, I would spend my free time watching football.  I guess I got kicked out for having a life? No idea..
  • Forums
Joining Forums is the greatest thing you can do. Forums often times have a lot of news and like-minded people talking about the game you are about to play. They even have some developers come in and do private interviews which is kind of cool. As long as the information doesn't violate the NDA, most websites, including this one, will discuss things from videos and other official sources. Forums are a great source of information, and should never be overlooked. I like Enjin's forum over others because its straight and to the point. You don't have to wade through a trough of useless garbage to read what you want to read.
  • Writing
Sometimes you just feel like writing. I like writing because it is a form of stress relief. With a generous amount of time, you can have a plethora of information waiting for you at launch. Dust off that old Microsoft Word program you got back when you were flunking out of college, playing video games instead of going to class, and write something useful. Or don't and spend your time playing internet spades with a guy that never covers your nils! Either way, enjoy yourself before launch. Be sure to friend me on Enjin, and we shall play, oh yes. We shall.

(Original Version on ElderScrollsForum.com)
Thanks
-CB

Friday, January 17, 2014

Alternative Currency for ESO?

As we all know, The Elder Scrolls Online uses a megaserver. I don’t know the technical jargon behind this, but the end result will be every pc and mac user being able to interact and trade with each other. In other MMOs with such a large player base, gold sometimes becomes a useless currency for high tier items. This is primarily due to the lack of ways for gold to leave the game economy. In these instances, the new currency (such as Chaos Orb in Path of Exile) is valued equally to each player.  Other games such as Guild Wars 2, have had almost no inflation, and players haven’t adopted an alternative currency. With Guild Wars 2, there is a tax on certain player transactions, removing gold from the game’s economy. It also doesn’t hurt to have economists on staff to help maintain the game’s economic balance.

I don’t think Zenimax Online Studios has, or is currently looking for any economists unfortunately. After an extensive search, I found a few LinkedIn profiles, dozens of job postings, even Matt Firor’s phone number (don’t worry Matt, I won’t be prank calling you). But not a peep on if they have anyone qualified to monitor and manage ESO’s economy.

If ESO does end up having a ton of worthless gold, what items should you look out for? From what we’ve heard so far, and provided that the in-game items and crafting system is similar to past Elder Scrolls games, speculation is possible.

Certain tier of gear? Possibly. Without hands on experience in deconstructing equipment, we have no way of knowing the nature of the items you can acquire this way, their abilities, nor their rarity.

Crafting material? Possibly. Additives are these mysterious items that are an optional ingredient to craft gear with, but we effectively know nothing about them. There have been interviews with Nick Konkle and Paul Sage talking about them in the past, but no updates on how they might have changed, or the specifics on the items themselves.

Other crafting materials? Not a chance. The normal ingredients such as ore, or alchemy ingredients are going to be those things you trip over every ten feet. They’re also the kind of item gold farmers will find a way to exploit and sell for gold, and then sell for money.

Glyphs? Not likely. In case you’re not up to speed on what glyphs are, glyphs are the items crafted in the Enchanting skill line. They are items with an enchantment on them, and when used, transfers the enchantment onto a piece of equipment. While glyphs are a crafted item, giving them potential to become a currency, enchantments can be recharged (at least in past TES games) using a soul gem. With that in mind, soul gems are much more likely to become a currency item.

Soul gems? Likely. If soul gems are indeed used to restore charges onto enchantments, they gain value since everyone will desire them. With the exception of glyphs, everything else listed do not have equal value between each player. Soul gems in past TES games such as Skyrim also have a very high gold to weight ratio, making them highly valued as loot.

I thought about adding horse feed to the list, but decided not to. When Matt Firor talked about horses, and feeding them at E3 2013, he made it sound like there are only have two or three different types of food to feed your horse. It is possible, even probable, that there will be different rarities for these items with increased effects, yet I am not convinced there is a chance they could become a currency in ESO.
That brings my speculation on the subject of alternative currency to an end. If you’d like to weigh in on this topic, please post in the comments below.

I’ll leave you gold goblins for now, with a quote to ponder:
"The man of knowledge must be able not only to love his enemies but also to hate his friends."
- Friedrich Nietzsche

Monday, December 30, 2013

Adapting to the surroundings. Elder Scrolls Online

I use the same methods no matter what game economy.

That's a bold statement. It's true nonetheless. I have been speaking with several of my future guild-mates. My specific job has been handled and changed, but remains almost the same. I have recently been pseudo-promoted to a position as a battalion general / tactician. One of the many reasons why I was selected for this position was that I have an ever changing mind. I am able to adapt. Adaptation in several colleges around the world is considered a virtue. Adaptation is something I consider to be a very good quality in someone who is claiming to be a Gold Goblin. Adaptation allows you to achieve more than you would prior to becoming adaptive. However, I spend most of my time using the "same old tricks" as it were. Everything is primarily the same each game, each area in which you are trying to learn. So without current game or beta knowledge, I am certain I can achieve greatness and overcome challenges with the upcoming release of Elder Scrolls Online. 

As with my tactics in PVP, my strategy so to speak is going to be that of the same. Pick a foothold. Any will do, but it needs to be sufficient with the goal set in mind. Our goal, like any other sword swinger is to be victorious. So how would we go about being victorious in a pre-decided battle of wits? Easy. We prepare. We train. We fight. 

So how would we go about being victorious when it comes to money? Easy. We prepare. We train. We calculate. A small difference, but it can mean all the difference. Preparation is one of those acts that I like to thump into the heads of my pupils. Preparation can mean the difference between 10 gold, to potentially 1000 gold. Without the proper money guided knowledge, how can you expect to take advantage of the markets? 

What is my strategy at launch you might ask? 

Without prior knowledge to what is happening in the beta, I can only tell you this. Penny pinching. Buy only what you need, and save the rest. Set aside every penny you can afford. Do not neglect yourselves, repair bills and food. Set a budget. Calculate what you want to have by the end of the day. When you press that button to log out, you should have more money in your bag than you started with. As long as that number keeps going up. You are on the path to success. 

Here are some helpful tips for you. 

  • Goblinism - Sell grey or otherwise useless items
  • Hoarder - Do not keep items that are no use to you. ie. Do not save materials that you are going to use later like for blacksmithing or weaponsmithing. Sell it now, deal with it later.
  • Level. Your. Toon. - The first thing everyone worries about is money to spend on items such as fast travel and gear. Do not worry about these things, they will come with time. 
  • Preparation. - In world of warcraft terms, this would be considered a chest spawn, or node spawn. Keep up with these places. Mark them down on a little pad of paper, so you can come back later. 
  • Ironforge Jumping - When you find yourself bored, and you are merely jumping around in place, or conducting lewd acts in trade chat. Go fishing, go back to those areas you have completed, help another player. Anything that can result in your pockets jingling a little more than earlier is a step up. 
  • Research - Many of you, will just ask, others will seek. Whatever you have to do, you need to explore as much for yourself as possible. If someone tells you, you may not remember. If you see it for yourself, you most certainly will. 
  • Notes - I keep a journal of everything I bid on, sell, research. I keep it in the filing cabinet next to my computer. If I want to know what the market price of iron was 2 weeks ago, and want to know the contrast of what it is today. I have those records. I can establish a median on my own. 
As far as techniques go, Well I guess you will have to follow me won't you? I will divulge as much information as possible prior to launch. I am afraid it won't be until after launch that I really get down into the nitty gritty. With the NDA under the beta, I cannot release any information what so ever, as far as the game goes. Having that said here are some helpful informational tips on the beta:

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I hope that helped.

-Ashleign

Thursday, December 26, 2013

Experimentation

As with many ventures of mine, I have a great deal of experimentation to undergo when pursuing new avenues. For the first time in my life I am following through with an idea that I have had. Many times, and I am sure many can sympathize with me, I have picked something up for a few days. Only to drop it and move on with my life. However, this idea is different. I find myself wanting to do more. I find it almost intoxicating.

Blogging has never really been a very important thing for me to do with my online free time. I find myself eager, and wanting more lately. With a few friends and some non-mentioned alcoholic beverages, we discussed the possibility of stock markets on the outside of MMO games. Where players, that either could not play the game, or could not make money inside the game, could still get a piece of the action.

Many people out there, are unable or otherwise don't care about money markets within MMOs.
It is something I love. I spend on average, about 10 hours a week to gold management alone. That's not counting my PVP and my "Ironforging time."

So what to do with all of this useless information that I have accumulated over several years? Sell it? Share it? Keep it to myself?

I couldn't look back on my wasted life and say I did nothing with the knowledge. I have decided to share it.

So my friends and I will be sharing with you, all of our secrets in the months to come. Hopefully, with any luck, we will have fun along the way.

Welcome to The Tamriel Gold Goblin.

I am your host. ChillBilly.

Good to have you.